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Ash fall: a frame from a film that uses it.
EffectNew

Ash fall

Volcanic or wildfire ash sinking and drifting over the town as grey flakes, with a grey veil in the distance and a dimmer, hazier air.

Version
1.0.0
Added
23 October 2026
Films
Not used in a film yet

Parameters

NameTypeDefaultRangeWhat it does
intensity (Can change over time)number0.50 to 1how hard the ash falls: 0 none, 0.2 a dusting, 0.5 steady, 1 a heavy fall; also thickens the hazeCan change over time
fallSpeed (Can change over time)number1.50.3 to 6 m/show fast the flakes sink; fine ash is under 1, lapilli grit is severalCan change over time
wind (Can change over time)number30 to 30 m/swind speed at the ground; the ash drifts with itCan change over time
windTowardnumber1200 to 360 degcompass bearing the wind blows toward: 120 along the shore, 30 inland, 210 out to sea
flakeSizenumber0.160.08 to 0.4 mhow wide each flake is drawn; real ash is far finer, so this is a look choice
veilnumber0.50 to 1how much grey ash haze hangs in distant patches; 0 none
tintcolor#8c8a87–the colour of the ash: pale grey, dark grey or brown
strength (Can change over time)number10.1 to 1.5how dark the flakes and the veil are against the pictureCan change over time
cameravec23, -18-600 to 600where the camera stands [along, inland] metres; the effect gathers ahead of it
facingnumber200 to 360 degcompass bearing the camera faces: 20 is the street looking at home, 210 out to sea
reachnumber12060 to 400 mhow far ahead the ash reaches
ceilingnumber308 to 100 mhow high the far ash begins
level (Can change over time)number0-20 to 60 mheight of the ground or water the effect lies on, over today's sea; follow the sea as it risesCan change over time
smoke (Can change over time)number00 to 1the town's own low smoke (its smoke field) under the ash, from a distant fire or vent; 0 leaves it clearCan change over time
hazeRaisenumber0.60 to 2how far the ash thickens the town's air, once at a shot's start; 0 leaves the haze alone
seedinteger40 to 99which random pattern the particles fall in

Use it in a film

film.js
elements: { 'ash-fall': { intensity: 0.5, fallSpeed: 1.5 } }

Use it from your agent

Ask your agent to put it in a film. It finds the element by name.