
EffectNew
Blizzard
Driving snow on a strong slant with gusts: streaking flakes near, dots far, fine snow blowing low along the ground, and the town whitening.
- Version
- 1.0.0
- Added
- 23 October 2026
- Films
- Not used in a film yet
Parameters
| Name | Type | Default | Range | What it does |
|---|---|---|---|---|
| snowfall (Can change over time) | number | 0.7 | 0 to 1 | how much snow is in the air, and how deep the town's own snow lies; sets the number of flakesCan change over time |
| wind (Can change over time) | number | 14 | 0 to 35 m/s | how hard the wind drives the snow: 6 a steady fall, 16 meets the weather service's blizzard, 30 a galeCan change over time |
| gusts | number | 0.5 | 0 to 1 | how much the wind surges and drops; 0 is a steady wind |
| windToward | number | 120 | 0 to 360 deg | the compass bearing the snow blows toward: 120 is along the shore, 30 inland, 210 toward the sea |
| size (Can change over time) | number | 1 | 0.3 to 3 | how big the flakes look, as a multiple of the usualCan change over time |
| drift | number | 0.6 | 0 to 1 | how much fine snow streams low along the ground; 0 turns it off |
| at | vec2 | 0, -10 | -2000 to 2000 m | the middle of the storm around the camera, metres along the shore and inland of home's door |
| area | number | 55 | 30 to 200 m | how wide the snow-filled space around the camera is; smaller packs the same flakes closer |
| colour | color | #f2f6fb | – | the colour of the flakes: snow in daylight is a white with a hint of blue |
| cover | number | 0 | 0 to 1 | how much of snowfall goes to the town's own snow field; 0 leaves the ground alone, 0.5 and over whitens it evenly |
| haze | number | 0 | 0 to 2 | the town's haze for the shot, set once at its start: 0.3 is hazy, 1 and over a whiteout; 0 leaves it alone |
Use it in a film
film.js
elements: { 'blizzard': { snowfall: 0.7, wind: 14 } }Use it from your agent
Ask your agent to put it in a film. It finds the element by name.