
SoundNew
Boom layer
Pure weight on each hit: a low drum, a long falling boom and a sinking sub, a bright crack for big steps and the limit doubled. No bell, no air.
This sound has no preview clip yet.
- Version
- 1.0.0
- Added
- 23 October 2026
- Films
- Not used in a film yet
Parameters
| Name | Type | Default | Range | What it does |
|---|---|---|---|---|
| weightFrom | number | 0.3 | 0 to 1 | the first hit's weight |
| weightTo | number | 1 | 0 to 1 | the last hit's weight |
| crack | number | 0.5 | 0 to 1 | how many steps get a bright crack on top: 0 none, 1 nearly all |
| limitTwice | bool | true | – | the limit lands twice: a second drum and crack a beat later |
| preEcho | bool | false | – | a short soft hit just before each hit |
| preLead | number | 0.18 | 0.05 to 0.4 s | how long before the hit the pre-echo sounds |
| lateBoom | bool | false | – | a second, quieter boom that arrives late, as sound does |
| lateBy | number | 0.9 | 0.2 to 3 s | how late the second boom arrives |
| pitch | integer | 30 | 24 to 40 | the lowest note of the weight (MIDI) before it is moved to the key root |
| send | number | 0.3 | 0 to 1 | how much of the weight goes through the hall |
| hush | bool | true | – | The layer stops before a quiet threshold and comes back on its hit |
| quietLead | number | 2.5 | 1 to 6 s | how long before a quiet threshold it stops |
| key | choice | C | C, C#, D, Eb, E, F, F#, G, Ab, A, Bb, B | the home key; a channel that leaves it unset gets its own from its seed |
Use it in a film
film.js
elements: { 'boom-layer': { weightFrom: 0.3, weightTo: 1 } }Use it from your agent
Ask your agent to put it in a film. It finds the element by name.