Skip to content
Clipwright
Menu
Crane down to eye level: a frame from a film that uses it.
ShotNew

Crane down to eye level

The camera starts high looking down at a place and descends to eye height, the view levelling out as it lands.

Version
2.0.0
Added
23 October 2026
Films
Not used in a film yet

Parameters

NameTypeDefaultRangeWhat it does
placechoicegreendoor, across, street, green, promenade, sand, waterline, bench, pond, roof, pointthe place it looks at and comes down beside; point uses `around`
aroundvec2-40, -110-3000 to 3000the point it comes down beside when place is point: along and inland, in metres
heightnumber1105 to 3000 mthe camera's height over the ground where it starts, looking down
endHeightnumber2.22 to 500 mits height where it ends: eye level over the ground
distancenumber805 to 1500 mhow far from the place it starts, along the ground
endDistancenumber00 to 1500 mhow far from the place it ends; 0 keeps the distance
fromnumber2100 to 360 degthe compass bearing from the place to the camera where it starts (210 is out over the sea)
swingnumber300 to 360 deghow far it goes around the place as it comes down
swingRightbooltrue–which way it goes around, seen from above
lookHeightnumber30 to 500 mthe height over the ground of the point it looks at
endPitchnumber0-30 to 30 deghow far above the horizon it looks at the end; 0 is level
levellingnumber10 to 1how far the view levels to endPitch by the end: 1 fully, 0 stays on the place
fovnumber608 to 110 degthe lens where it starts
endFovnumber00 to 110 degthe lens where it ends; 0 keeps the lens
easechoiceinOutinOut, linear, in, outhow the descent speeds up and slows down: inOut starts and ends at rest, out lands softly

Use it in a film

film.js
move: element('crane-down', { place: 'green', around: [-40, -110] })

Use it from your agent

Ask your agent to put it in a film. It finds the element by name.