
SoundNew
Doppler sweep
Something rushing past on every hit: a tone and noise climb in from the left, then the pitch falls away to the right; quicker and higher up the ladder.
This sound has no preview clip yet.
- Version
- 1.0.0
- Added
- 23 October 2026
- Films
- Not used in a film yet
Parameters
| Name | Type | Default | Range | What it does |
|---|---|---|---|---|
| speed | number | 0.6 | 0 to 1 | how fast the thing rushes: short quick passes at 1, long slow ones at 0 |
| range | integer | 12 | 4 to 24 semitones | how far the tone climbs and falls, in semitones |
| noise | number | 0.6 | 0 to 1 | how much rushing noise goes with the tone |
| width | number | 0.8 | 0 to 1 | how far the sound sweeps from left to right |
| fall | number | 0.8 | 0 to 1 | how far the pitch drops after the pass |
| style | choice | both | both, tone, noise | what rushes: a tone with noise, a tone alone or noise alone |
| register | integer | 4 | 3 to 5 | the octave the tone starts in |
| hush | bool | true | – | The layer stops before a quiet threshold and comes back on its hit |
| quietLead | number | 2.5 | 1 to 6 s | how long before a quiet threshold it stops |
| key | choice | C | C, C#, D, Eb, E, F, F#, G, Ab, A, Bb, B | the home key; a channel that leaves it unset gets its own from its seed |
Use it in a film
film.js
elements: { 'doppler-sweep': { speed: 0.6, range: 12 } }Use it from your agent
Ask your agent to put it in a film. It finds the element by name.