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Dust plume: a frame from a film that uses it.
EffectNew

Dust plume

Billowing dust clouds rising from the ground at a point or along a line: a collapse, a quake, digging, a speeding car.

Version
1.0.0
Added
23 October 2026
Films
Not used in a film yet

Parameters

NameTypeDefaultRangeWhat it does
amount (Can change over time)number0.60 to 1how much dust is thrown up: 0 none, 0.3 a puff, 1 a billowing cloudCan change over time
atvec28, 50-1000 to 1000where the dust rises [along, inland] metres
spreadnumber100 to 120 mhow wide the source is: 0 a point, 100 a long line such as a car's trail or a collapsing row
rise (Can change over time)number30.5 to 12 m/show fast the cloud climbsCan change over time
sizenumber52 to 10 mhow wide the billows start; they swell to about three times that
wind (Can change over time)number20 to 30 m/swind speed at the ground; the cloud drifts and leans with itCan change over time
windTowardnumber1200 to 360 degcompass bearing the dust drifts toward
tintcolor#a39580–the colour of the dust: pale, brown or red earth
strength (Can change over time)number10.1 to 1.5how opaque the dust isCan change over time
cameravec23, -18-600 to 600where the camera stands [along, inland] metres; the effect gathers ahead of it
facingnumber200 to 360 degcompass bearing the camera faces: 20 is the street looking at home, 210 out to sea
level (Can change over time)number0-20 to 60 mheight of the ground or water the effect lies on, over today's sea; follow the sea as it risesCan change over time
hazeRaisenumber00 to 2how far the dust thickens the town's air, once at a shot's start; 0 leaves the haze alone
seedinteger60 to 99which random pattern the particles fall in

Use it in a film

film.js
elements: { 'dust-plume': { amount: 0.6, at: [8, 50] } }

Use it from your agent

Ask your agent to put it in a film. It finds the element by name.