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Handheld drift at a place: a frame from a film that uses it.
ShotNew

Handheld drift at a place

A held camera at a place looking at a target, drifting slightly in position and aim so a still view feels alive, never jittery.

Version
1.0.0
Added
23 October 2026
Films
Not used in a film yet

Parameters

NameTypeDefaultRangeWhat it does
placechoicepointdoor, across, street, green, promenade, sand, waterline, bench, pond, roof, pointwhere the camera stands; point uses `standAt`
standAtvec2-8, -19-3000 to 3000where the camera stands when place is point: along and inland, in metres
targetchoicedoordoor, across, street, green, promenade, sand, waterline, bench, pond, roof, pointwhat it looks at; point uses `lookAt`
lookAtvec20, -1-3000 to 3000what it looks at when target is point: along and inland, in metres
standHeightnumber22 to 500 mthe camera height over the ground, a camera held up at the shoulder
lookHeightnumber30 to 500 mthe height over the ground of the point it looks at
fovnumber508 to 110 degthe lens
secondsnumber102 to 120 show long the shot lasts: set it to the shot's seconds; too high makes it jittery
periodnumber84 to 12 sthe slowest swing, in seconds; two faster swings (never under 3 s) ride on it
swaynumber0.150 to 2 mhow far it sways sideways (and half as far back and forth)
bobnumber0.10 to 1 mhow far it rises over its standing height and sinks back, like a breath
pannumber0.70 to 5 deghow far its aim wanders left and right of the target
tiltnumber0.50 to 5 deghow far its aim wanders up and down
phasenumber00 to 1where in its swings it starts; each channel draws its own

Use it in a film

film.js
move: element('handheld-drift', { place: 'point', standAt: [-8, -19] })

Use it from your agent

Ask your agent to put it in a film. It finds the element by name.