
ShotNew
Tilt from the town up to the sky
The camera stands in town, then tilts up (and may rise and widen) to a sky direction, or to the Sun or Moon at a place and time.
- Version
- 2.0.0
- Added
- 23 October 2026
- Films
- Not used in a film yet
Parameters
| Name | Type | Default | Range | What it does |
|---|---|---|---|---|
| place | choice | green | door, across, street, green, promenade, sand, waterline, bench, pond, roof, point | where the camera stands; point uses `stand` |
| stand | vec2 | -40, -110 | -3000 to 3000 | the point it stands at when place is point: along and inland, in metres |
| eye | number | 0 | 0 to 500 m | its height over the ground at the start: 0 is the place's own eye height, else 2 or more |
| rise | number | 6 | 0 to 2000 m | how much higher it is at the end; a few metres lifts it clear of the ground |
| lookAt | choice | below | below, ahead, door, across, street, green, promenade, sand, waterline, bench, pond, roof, point | the first view: below the target (a pure tilt), along `startAz`, a place, or `lookPoint` |
| lookPoint | vec2 | 0, -1 | -3000 to 3000 | the point it looks at first when lookAt is point: along and inland, in metres |
| lookHeight | number | 4 | 0 to 500 m | the height over the ground of the place it looks at first |
| startAz | number | 210 | 0 to 360 deg | the compass bearing it looks along first when lookAt is ahead (210 is out over the sea) |
| startAlt | number | 3 | -60 to 60 deg | how far above the horizon it looks first (for below and ahead); negative looks down |
| aim | choice | direction | direction, sun, moon | what it ends on: the direction `az`, `alt`, or the Sun or Moon at `lat`, `lon`, `when` |
| az | number | 180 | 0 to 360 deg | the compass bearing of the sky direction (0 north, 90 east, 180 south, 270 west) |
| alt | number | 35 | -10 to 89 deg | the height above the horizon of that direction (0 horizon, 89 almost overhead) |
| lat | number | 40 | -90 to 90 deg | for the Sun and Moon: the latitude of the town, north positive |
| lon | number | 0 | -180 to 180 deg | for the Sun and Moon: the longitude of the town, east positive |
| when | text | 2026-06-21T18:00:00Z | – to 40 | for the Sun and Moon: the shot's date and time, UTC, as 2026-06-21T18:00:00Z |
| frame | number | 0.22 | 0 to 0.4 | at the end the target sits this share of the frame height above the centre, so the town stays in view |
| fov | number | 58 | 8 to 110 deg | the lens (vertical field of view) where it starts |
| endFov | number | 68 | 0 to 110 deg | the lens where it ends; 0 keeps the lens |
| holdStart | number | 0.12 | 0 to 0.45 | a share of the shot (0 to 0.45): how long it holds the first view before the tilt |
| holdEnd | number | 0.15 | 0 to 0.45 | a share of the shot (0 to 0.45): how long it rests on the sky after the tilt |
Use it in a film
film.js
move: element('sky-tilt', { place: 'green', stand: [-40, -110] })Use it from your agent
Ask your agent to put it in a film. It finds the element by name.