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Steam vents: a frame from a film that uses it.
EffectNew

Steam vents

Soft white steam rising from the ground, vents, the sea or a pond: plumes that condense, drift on the breeze and fade out.

Version
1.0.0
Added
23 October 2026
Films
Not used in a film yet

Parameters

NameTypeDefaultRangeWhat it does
amount (Can change over time)number0.70 to 1how much steam: thicker plumes, and the town's own steam field rises with itCan change over time
sourcechoicepointspoints, line, areapoints: a few separate vents; line: a strip such as a fissure or shoreline; area: a patch such as a pond or field
atvec210, 40-3000 to 3000 mthe middle of the source, metres along the shore and inland of home's door
ventsinteger31 to 3points only: how many separate vents
spacingnumber143 to 80 mpoints only: the distance between neighbouring vents, along the shore
lengthnumber405 to 400 mline: how long the strip is, along the shore; area: how wide the patch is
depthnumber152 to 200 mline: how wide the strip is; area: how deep the patch is, inland
risenumber20.8 to 4 m/show fast the steam climbs: real vents give 1.5 to 2.5 metres a second
heightnumber348 to 60 mhow high the steam climbs before it has thinned away
wind (Can change over time)number1.50 to 15 m/sthe breeze that bends the plumes over as they riseCan change over time
windTowardnumber1000 to 360 degthe compass bearing the steam drifts toward: 120 along the shore, 30 inland
sizenumber10.4 to 4how wide the plumes are, as a multiple of the usual
colourcolor#f1f4f6–the colour of the steam: white with a trace of grey-blue
townSteamnumber0.30 to 1how much of amount goes to the town's own steam field, which veils the whole town; low by default, 0 leaves it alone

Use it in a film

film.js
elements: { 'steam-vents': { amount: 0.7, source: 'points' } }

Use it from your agent

Ask your agent to put it in a film. It finds the element by name.