
Parameters
| Name | Type | Default | Range | What it does |
|---|---|---|---|---|
| surface | choice | wall | wall, hull, pier, shingle | what the water laps at: a stone wall, a boat hull, a wooden pier or a shingle beach |
| height | number | 0.8 | 0.1 to 1 | how high and heavy the water gets at its most |
| build | choice | counter | counter, steady, surge | how it grows: with the counter, steady all along, or in surges that grow |
| laps | number | 0.55 | 0.3 to 1.2 per s | laps a second at the water's most |
| slaps | number | 0.6 | 0 to 1 | how many laps end in a slap on the surface |
| gurgles | number | 0.4 | 0 to 1 | how many small tuned gurgles bubble between laps |
| slosh | number | 0.5 | 0 to 1 | the slow heave of the sea under the laps, on the key's root and fifth |
| width | number | 0.7 | 0 to 1 | how widely the laps and slaps spread left and right |
| where | choice | all | all, ladder | from home on, or only from the first stretch of the ladder to the coda |
| hush | bool | true | – | the layer goes quiet before a quiet threshold and comes back on its hit |
| quietLead | number | 2.5 | 1 to 6 s | how long before a quiet threshold it falls silent |
| key | choice | C | C, C#, D, Eb, E, F, F#, G, Ab, A, Bb, B | the key its low tones sit in; the channel’s when unset |
| mode | choice | major | major, minor, dorian, lydian, mixolydian, phrygian | the scale its tuned notes are drawn from |
Use it in a film
film.js
elements: { 'water-lap': { surface: 'wall', height: 0.8 } }Use it from your agent
Ask your agent to put it in a film. It finds the element by name.